[VIP] Design Challenge Workbook

Build product design skills and a hire-worthy portfolio. Learn by doing – real briefs, immersive projects, expert tips! Use Design Challenges Workbook to solve real-life problems you can use to fill your design portfolio or brush up on your UX/UI and product design problem-solving skills!

[VIP] Design Challenge Workbook

Are you missing out on WORK opportunities?

Check for these common design portfolio pitfalls

Is this your portfolio?

  • Play projects
  • Unnecessary redesigns
  • Short project descriptions
  • Ignored by recruiters

It should be like this:

  • Solutions to real design challenges
  • Immersive case studies
  • Projects built around realistic constraints
  • Recruit-worthy presentation

All 15 design challenges in the workbook are based on real…


Detailed descriptions on who the client is and what their expectations are, varying from startup founders to established businesses


Various product types (websites, mobile apps, etc.) and skills needed (research, UX, UI) allow you to build a portfolio relevant to the work you want to do


Comprehensive and realistic descriptions of the design problems and the goals your clients have, alongside the specific audience you need to design for


Real projects always have constraints and you need to balance time, budget, and technological constraints – all of these are included with each design challenge

What YOU’LL learn

Design Challenges Workbook contains everything you need to land a good design job and advance as a designer

  • How to approach different projects
  • How to analyze project constraints the right way
  • Best practices for different project types and phases
  • What to focus on in each stage of the project
  • How to future-proof the project
  • How to think like a senior within different project phases
  • Helpful instructions on how to build a case study
  • Practical, applicable tips on user research, usability tests, and design process in general
If you’re like the most novice product designers

You most likely got the design industry wrong…

I studied design. I went to all the relevant classes, completed all my homework assignments, had good grades, and wrote all the papers. I graduated and never thought too much about the next steps. I had complete trust in the educational institutions.

Feeling proud of myself for reaching my education goals, I gave myself a short period to rest after graduating and then started applying to design jobs. I thought the companies were just waiting for young designers like me. After all, I kept hearing that designers are in demand.

I crafted my CV, included a couple of smallish projects from college studies into my portfolio, and started applying to jobs. I was in for a rude awakening... The visual skills I focused so hard on, and the skill of listening to college lectures did not qualify me for meaningful, high-salary UX/UI design work.

I was educated but unemployable. Rejection after rejection, I started noticing the pattern in what people were telling me behind those fancy-worded rejections I received.

I actually had no real problem-solving skills, or at least I didn’t showcase them in the right way. My portfolio was focused on theoretical knowledge and visuals. I had no idea how to apply that theoretical knowledge to real-life projects even though I thought I was doing everything right. If the rejections didn’t keep repeating, I wouldn’t even believe them.


Design Challenges Workbook

This is for you if you…

  • are a beginner who recently started learning UI and UX design
  • have little or no experience with tackling real projects start to finish
  • never had insights into how an experienced designer works and thinks
  • don’t have enough designs for your portfolio
  • want to sharpen your problem-solving and creative skills

This workbook contains

  • exclusive project briefs – client descriptions based on our old clients, realistic constraints, and clear business and user goals
  • tips on how to problem-solve each specific design challenge
  • explanations and arguments for and against potential design decisions
  • diverse project briefs with UI, UX, and research problems to solve
  • complementary videos for each challenge